PIXEL REVIEW: NI NO KUNI: WRATH OF THE WHITE WITCH PS3 20/7/2014
Japanese gaming past its best? Think again. RPG kingpins Level-5 teamed up with anime legends Studio Ghibli in 2013 for a magical adventure, which Shane was lucky enough to cover in his review for The Pixel Empire...
PIXEL REVIEW: DEAD OR ALIVE 3 XBOX 11/7/2014
Tecmo aligned with Microsoft for Dead Or Alive 3 in one of the most high profile Japanese Xbox exclusives. Shane looks at whether DOA3 made the most of powerful hardware, and how it stacked up next to the competition of its time.
LANDMARK LEVELS: STAR FOX SNES 6/7/2014
For many Super Nintendo owners, Corneria acted as the gateway to a remarkable world of 3D possibilities. There was more to it than looks though; Chris remembers the opening of Star Fox in our latest Landmark Levels piece.
PIXEL REVIEW: BLAZBLUE: CALAMITY TRIGGER PSP 1/7/2014
Tom goes twelve rounds with the most significant new beat 'em up series since Tekken. Does Calamity Trigger's immense brawling translate well in its move to the small screen? Read our review to see how big a punch it packs!
PIXEL REVIEW: LEGO MARVEL SUPER HEROES X360 25/6/2014
The seemingly-inevitable meeting of seventh gen gaming's two most exploitable franchises took until 2013 to come to fruition. It's another outing for Marvel and LEGO, but does MSH offer up something new for fans of either?
PIXEL REVIEW: NEW SUPER MARIO BROS. U WIIU 21/6/2014
Nintendo's evergreen platform icons returned in 2013 to help bolster their early eighth gen software line-up. Is retro the new modern, or is it a case of 'same old brand new Wii U?'. Chris investigates in his latest review.
PIXEL REVIEW: SLY COOPER: THIEVES IN TIME VITA 15/6/2014
After eight years away, Sly Cooper returned in 2013 with all of the gang and a bunch of his funky ancestors. Does this time-travelling platformer prove one for the ages? Tom examines the Vita version in his in-depth review.
PIXEL REVIEW: ROLAND ON THE ROPES CPC 29/5/2014
Sporting Luigi's outfit and Sonic's footwear, Roland came with all the ingredients needed to become a fan favourite and a top mascot, but did his 1984 CPC outing 'rope' gamers in? Chris mulls things over in his review.
LANDMARK LEVELS: SONIC THE HEDGEHOG 2 SMD 25/5/2014
After more than eighteen months away, the Landmark Levels feature has finally returned! As it's Mascot May, Tom has written an ode to his childhood nemesis, the Chemical Plant Zone from Mega Drive classic Sonic the Hedgehog 2.
PIXEL REVIEW: LUIGI'S MANSION GC 22/5/2014
Nintendo entered the sixth gen with Luigi spearheading their software line-up. This unusual ghost-busting action/adventure has long divided opinion amongst fans. Shane readies his torch and magnifying glass for a full examination.
PIXEL TIMEOUT: THE PIXEL EMPIRE'S 2ND BIRTHDAY 19/5/2014
Tom celebrates The Pixel Empire's 2nd Birthday with another round of stats, facts and figures. A light-hearted and (hopefully) insightful look at the site's content, writers and reader base, in numbers.
PIXEL REPORT: PLAY EXPO BLACKPOOL - 3/5/2014 15/5/2014
Earlier this month, Chris ventured north for Blackpool's Play Expo. With a plethora of retro formats, freeplay arcade machines and cool attractions, the event certainly left its mark. Read the full report now!
PIXEL REVIEW: QWAK AMI 12/5/2014
Does Jamie Woodhouse's early nineties Bubble Bobble clone drive Al qwakers, or is it is a case of "Damn - that's Qwak!"? Al reviews Qwak for the Amiga, whilst Tom would like to apologise for the above puns.
PIXEL REVIEW: SONIC RUSH DS 8/5/2014
2D good, 3D bad? Tom looks at how, despite his fluctuating fortunes on home consoles, Sonic has grown to become a king amongst handheld platformers. Read the review of the scintillating Sonic Rush now!
PIXEL REVIEW: RATCHET & CLANK: TOOLS OF DESTRUCTION PS3 3/5/2014
Tools of Destruction spearheaded Ratchet and Clank's charge into a brave new HD world. Shane assesses how well Insomniac's enduring double-act flew the flag for Sony's seventh gen hardware during its infancy.