REVIEWS | AMSTRAD GX4000
Third generation | 1990-1991 | cartridge
Games: 27 | Units sold: 15,000
Sharing hardware with the CPC Plus, the GX4000 sought to offer Amstrad a bridge to the home console market at the beginning of the nineties, with the company aiming to create an arcade experience in the home. It presented gamers with a modest smattering of exclusives (Burnin’ Rubber was a pack-in), two titles that supported the lightgun peripheral, and several enhanced versions of CPC games, with Pang being the highlight. However, the high comparative cost of cartridges was thought to discourage potential adopters. Designed as an 8-bit console, the decision to launch the GX4000 in Europe during the same month as the 16-bit Mega Drive, precipitated a commercial disaster.
Games: 27 | Units sold: 15,000
Sharing hardware with the CPC Plus, the GX4000 sought to offer Amstrad a bridge to the home console market at the beginning of the nineties, with the company aiming to create an arcade experience in the home. It presented gamers with a modest smattering of exclusives (Burnin’ Rubber was a pack-in), two titles that supported the lightgun peripheral, and several enhanced versions of CPC games, with Pang being the highlight. However, the high comparative cost of cartridges was thought to discourage potential adopters. Designed as an 8-bit console, the decision to launch the GX4000 in Europe during the same month as the 16-bit Mega Drive, precipitated a commercial disaster.