CONTENT ARCHIVE | 2014 | JANUARY - FEBRUARY
PIXEL REVIEW: NEED FOR SPEED: THE RUN PS3 28/2/2014
Tom prises himself away long enough to offer a fresh perspective on the seventh generation's most underrated racer.
PIXEL REVIEW: SYNDICATE X360 20/2/2014
In 2012, Starbreeze Studios stepped out of the Darkness in order to reboot celebrated strategy title Syndicate. But does a change of genre help to reinvigorate the concept, or lead it to become lost amongst a sea of sci-fi imitators?
PIXEL REVIEW: SINE MORA VITA 15/2/2014
The Vita needs more like this: a bridge between the best of the old and the new, Sine Mora mixes state-of-the-art visuals with the unflinching heart of a late-eighties arcade shoot 'em up. Tom dies a lot and then writes about it in his review.
PIXEL REVIEW: BULLY: SCHOLARSHIP EDITION X360 11/2/2014
How does one of the finest games of the sixth-generation fare with a seventh-gen lick of paint? Shane goes back to school to see whether Mad Doc's 2008 enhancement of Bully is set for graduation, or in need of some extra revision.
PIXEL REVIEW: RESOGUN PS4 6/2/2014
The Pixel Empire takes a step into the future with a nod to the past in Housemarque's rip-roaring retro shoot 'em up. PlayStation 4 lacking a killer-app at launch? Don't be so sure - read Chris's review of Resogun now...
PIXEL REVIEW: BATMAN: THE CAPED CRUSADER C64 2/2/2014
Perennial Pixel favourite Batman is back in our first Commodore 64 review. Alan looks back at The Caped Crusader's stylish late eighties outing, to find things weren't all they seemed when he played it as a nipper.
PIXEL REVIEW: CASTLE OF ILLUSION [2013] X360 29/1/2014
After twenty years, SEGA and Disney reunited belatedly for a remake of their celebrated platformer collaboration Castle Of Illusion. Shane looks at how this network title is, for better and for worse, a faithful reimagining.
PIXEL REVIEW: WORLD OF ILLUSION SMD 27/1/2014
SEGA's cooperative platformer offers a timely reminder that games aimed at kids shouldn't feel hollow and unfinished. Tom looks back on one of the Mega Drive's most beautiful and creative adventures in our second Illusion review.
PIXEL REVIEW: CASTLE OF ILLUSION SMS 22/1/2014
We've embarked on a journey of illusion, with three reviews covering SEGA/Disney collaborations. Fittingly enough, Chris gets things started at the beginning, as he looks back at how Castle of Illusion enchanted Master System owners.
PIXEL REVIEW: ALIEN DESTROYER SPC 19/1/2014
Ever wondered what Space Invaders mixed with Galaga would be like on a budget? Wonder no more as Tom flies back to his childhood in order to remember plucky blaster Alien Destroyer on the Spectrum.
PIXEL REVIEW: BLACK MESA PC 17/1/2014
Half-Life, remade with Valve's Source engine, and released free of charge. What's not to love? Alan makes the most of a win-win situation with his review of Black Mesa for PC.
PIXEL REVIEW: DIABLO III X360 12/1/2014
Shane takes us on a step-by-step journey into the console reworking of acclaimed loot 'em up Diablo III in his latest review. Blizzard's endeavours suggest the days of PC hand-me-downs appear to be a thing of the past.
PIXEL REVIEW: RATCHET & CLANK: ALL 4 ONE PS3 8/1/2014
Ratchet's back and this time he's got both friends and enemies on hand for another planet-hopping adventure. Does Insomniac's brave foray into cooperative platforming breathe new life into the venerable series?
PIXEL REVIEW: HALF-LIFE 2 PC 5/1/2014
Unrivalled depth, immersion, and intelligence in design - is Half-Life 2 the ultimate FPS? Alan revisits Valve's classic.
PIXEL REVIEW: BIG BRAIN ACADEMY DS 2/1/2014
Chris gets 2014 off to a cerebral start with a look at another slice of Nintendo brain-training. Does this portable lifestyle game have the brains to live with Dr Kawashima? Read our review now!